OF QUESTIONABLE IMPORTANCE
THE SLAGS
PROTOCOL
YOUR MISSION: establish the facts, identify the suspects, and determine why everyone keeps mentioning a pink jacket. This operation is entirely fictional. Probably.
We recommend pressing it. For operational reasons.
Mission briefing
LIVE INTELLIGENCE“He the manager? No sign.”
Within minutes, unrelated evidence emerged: a map of countries where suspicious salmon handling is a criminal offence; a theological crisis involving sentient motor vehicles; and a retail promotion in which the word DRUGS appeared to possess its own gravitational field.
Intelligence suggests the SLAGS are scattered across the United Kingdom. One operative is in Burnley. Several are allegedly in Charlton. Nobody has verified the headquarters.
Case files
0 / 5 RESOLVEDSelect an available case file. Evidence is gathered by tapping the clues. Some clues may be deeply unhelpful.
Case file
CASE 01THE SUSPECT
CASE
CLOSED.
The evidence has been filed. The questions remain. Sven has not been confirmed as manager.
No database. No tracking. Your score is calculated in this browser. The Bureau cannot be held responsible for any group-chat consequences.
THE BOT HAS LEFT THE BUILDING.
The five case files were merely the tutorial. A small helper bot has accidentally compiled the evidence into a functioning escape route. Unfortunately, an angry committee of humans has noticed the automation and would like a word. Preferably several words. At high volume.
Operation: Runaway Algorithm
SECTOR 01 / 03ABOUT THE NON-GAME.
Version 2 begins where Version 1 gave up. The original five-case investigation remains preserved as an archive; this supplemental arcade sequence adds movement, timing, collision, lives, collectibles, checkpoints and three escalating sectors.
THE SOUNDTRACK
- Original V1 climb: chiptune → melodic techno → breakbeat / psybreaks → old-school dubstep → hard house → jungle → liquid drum & bass → explosive D&B finale.
- V2 reset: late-night jazz at 80 BPM, with brushed / emulated drums, bitcrush, reverb and distortion.
- Electro swing at 126 BPM, with bouncy brass stabs and swung rhythm.
- Donk at 150 BPM, then Scouse house at 160 BPM.
- Final drum & bass at 174 BPM.
THE GAMEPLAY
- Momentum-based platforming with jump buffering and coyote time.
- Dash ability, moving pursuers, spike hazards and evidence shards.
- Three sectors with escalating speed, denser hazards and altered visual palettes.
- Keyboard and touch controls. Best scores remain local to this device.
THE STORY
A cheerful helper bot writes “Version 2”, scurries away, returns to make changes, then discovers the AI-hater mob. The mob is fictional, the pursuit is cartoonish, and the bot has not read the comments.
THE NEXT BUILD
V3 is where Dre's own voice recordings, photography, artwork, written lines and sound design can replace the temporary synthetic assets. This version deliberately keeps the asset structure easy to swap.